While Game Designers, Artists and Programmers are mostly on the visible forefront of the games industry, it takes many more people to create and publish a game! No game would release without the dedication and passion of QA testers, marketing personnell, trailer editors, researchers, publishing partners and many many more. We invited Andreas Moitzi aka (historian and advisor for Manor Lords), Amber Chalmers (Release Coordinator at THQ Nordic) and Friedrich Schadow (UX Researcher at University of Applied Arts Vienna) to put a spotlight on some lesser known facets of game development.
When: Tuesday, November 12th, 20:15-21:15
Where: Twitch & PGDA Discord
Sign up for future events over at our Meetup page!
Austrian Studios present their games at Gamescom
[divienhancer_breadcrumb admin_label="DE Breadcrumb" _builder_version="4.21.0" _module_preset="default" global_colors_info="{}"][/divienhancer_breadcrumb]‘Tis the season, gamescom is upon us! Next week, the annual events gamescom and devcom are taking place in...
LAWNCOM 2023
[divienhancer_breadcrumb admin_label="DE Breadcrumb" _builder_version="4.21.0" _module_preset="default" global_colors_info="{}"][/divienhancer_breadcrumb]For those not going (or going) to Cologne this year we offer, as usually, the next best thing to GamesCom: ...
Coral Cove wins PGDA Talent Award
[divienhancer_breadcrumb _builder_version="4.21.0" _module_preset="default" link_option_url_new_window="on" global_colors_info="{}"][/divienhancer_breadcrumb]Coral Cove, developed by students of FH Salzburg, has been selected as winner of the first Austrian Talent...