While Game Designers, Artists and Programmers are mostly on the visible forefront of the games industry, it takes many more people to create and publish a game! No game would release without the dedication and passion of QA testers, marketing personnell, trailer editors, researchers, publishing partners and many many more. We invited Andreas Moitzi aka (historian and advisor for Manor Lords), Amber Chalmers (Release Coordinator at THQ Nordic) and Friedrich Schadow (UX Researcher at University of Applied Arts Vienna) to put a spotlight on some lesser known facets of game development.
When: Tuesday, November 12th, 20:15-21:15
Where: Twitch & PGDA Discord
Sign up for future events over at our Meetup page!
PGDA Digital Mentorship Fall 2025 applications are live!
The Digital Mentorship goes into its 5th round with the PGDA Digital Mentorship 2025: Fall Edition! Applications are now open! Apply here The goal of PGDA Digital Mentorship is to connect game industry newcomers with Mentors, providing them with guidance and support...
Austrian game industry grows 71% in 6 years, creating over 1000 Jobs
The PGDA is proud to share the new Austrian game industry report, conducted together with IWI and UBIT. The...
Pollucean wins PGDA Talent Award 2025!
Pollucean, developed by students of FH St. Pölten, has been selected as winner of the third Austrian Talent...