While Game Designers, Artists and Programmers are mostly on the visible forefront of the games industry, it takes many more people to create and publish a game! No game would release without the dedication and passion of QA testers, marketing personnell, trailer editors, researchers, publishing partners and many many more. We invited Andreas Moitzi aka (historian and advisor for Manor Lords), Amber Chalmers (Release Coordinator at THQ Nordic) and Friedrich Schadow (UX Researcher at University of Applied Arts Vienna) to put a spotlight on some lesser known facets of game development.
When: Tuesday, November 12th, 20:15-21:15
Where: Twitch & PGDA Discord
Sign up for future events over at our Meetup page!
PGDA Call: Environmental Impact Calculation in Game Development
The PGDA calls are back from summer break, with an (unfortunately?) hot topic! We are talking about environmental...
PGDA Digital Mentorship Fall 2026 applications are live!
The Digital Mentorship goes into its 7th round with the PGDA Digital Mentorship 2026: Fall Edition! Applications are now open! Apply here ! The goal of PGDA Digital Mentorship is to connect game industry newcomers with Mentors, providing them with guidance and support...
PGDA Call: Austrian Tax System Q&A with Bartos Steuerberatung
For this month’s PGDA call, we are taking about the Austrian tax system!We invited experienced tax advisor...


